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・ Streets of Laredo (film)
・ Streets of Laredo (miniseries)
・ Streets of Laredo (song)
・ Streets of London
・ Streets of London (song)
・ Streets of London (video game)
・ Streets of Love
・ Streets of New York
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・ Streets of New York (album)
・ Streets of New York (song)
・ Streets of Pekin
・ Streets of Philadelphia
・ Streets of Rage
・ Streets of Rage (film)
Streets of Rage (series)
・ Streets of Rage 2
・ Streets of Rage 3
・ Streets of Rock & Roll
・ Streets of San Francisco (film)
・ Streets of Shanghai
・ Streets of SimCity
・ Streets of Sorrow/Birmingham Six
・ Streets of St. Louis
・ Streets of This Town
・ Streets of Your Town
・ Streets Ridge
・ Streets Run
・ Streets...
・ Streetsboro High School


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Streets of Rage (series) : ウィキペディア英語版
Streets of Rage (series)

is a beat 'em up video game series developed and published by Sega exclusively for the Sega Mega Drive/Genesis in response to ''Final Fight'', an arcade beat 'em up developed by Capcom.〔http://segaretro.org/Streets_of_Rage〕 The Streets of Rage series centers on the efforts of several heroes, including series mainstays Axel Stone and Blaze Fielding, to rid a troubled city from the rule of crime boss Mr. X and his syndicate. The first game in the series was released in 1991. Two sequels were also produced, adding various new characters and features.〔
The games were generally well received and have been re-released many times both as part of compilation games and as standalone downloads. The dance music-influenced soundtracks of the games, scored by Yuzo Koshiro and Motohiro Kawashima,〔 have received much acclaim as well.
==History==
The three games in the series were released between 1991 and 1994, the first of which was later included as part of the ''Sega 6-Pak'' compilation. The first entry in the series, ''Streets of Rage'' introduces the main characters: three young police officers (Axel, Blaze, and Adam) and Mr. X, the evil mastermind. Gameplay is different from later games in the series, as were the graphics—which are significantly smaller in scale than the graphics of the later games. It is the only game in the series to feature a special attack that automatically defeats all enemies on screen.
The next entry in the series, ''Streets of Rage 2'' had new music (influenced by early '90s club music) from series composer Yuzo Koshiro and the newcomer composer Motohiro Kawashima, more defined graphics and bigger selection of moves. It also introduced two new characters, Eddie "Skate" Hunter, and Max Thunder (or Sammy "Skate" Hunter and Max Hatchett in some regions). Various gameplay tweaks and enhancements were added.
The final entry to the ''Streets of Rage'' series, ''Streets of Rage 3'' was not as well received as its predecessors. Despite some enhancements, it has been seen as very similar to ''Streets of Rage 2''. This entry to the series added a more complex storyline, told using cut scenes. The Western version's plot was largely censored and its difficulty level significantly increased. The music was also criticized for being radically different to the music from the first two games.
All three titles were included in the Japanese version of ''Sonic Gems Collection'' and subsequently ''Sonic's Ultimate Genesis Collection'' for the Xbox 360 and PlayStation 3. All three are also available on the Wii's Virtual Console. All 3 games were also released for Xbox Live Arcade as ''Streets of Rage Collection'', but only the second game was released on the PlayStation Network. These network releases were under the ''Sega Vintage Collection'' series.
The newest original addition to the series is the Japanese-only Java mobile phone game ''Bare Knuckle Mobile'', which is a retelling of the first game using gameplay much more in line with Bare Knuckle II, featuring new sprites and new enemies. Aside from this, support for the series has come from the fan base, with projects such as ''Beats of Rage'' and ''Streets of Rage Remake''.
Although it was one of the most popular franchises on the Mega Drive/Genesis, no new ''Streets of Rage'' games have appeared on subsequent consoles. After porting ''Die Hard Arcade'', a 3D beat 'em up from the arcades to the Sega Saturn, Sega had reportedly tried to bring the ''Streets of Rage'' series to the Saturn and expressed interest in using the 3D title ''Fighting Force'' to do so. Nothing ever came of this and the game was released without ''Streets of Rage'' branding.
Early in the production cycle for Sega's Dreamcast, demos tentatively titled "Streets of Rage 4" were made by Sega of Japan to bring the ''Streets of Rage'' series to the platform. The demo showed a character similar to Axel fighting off a group of enemy characters. Various changes in gameplay had apparently been planned, including the introduction of new team attacks and a new first person perspective. However, allegedly due to new management at Sega of America being unaware of the series and its past success, Sega did not follow up on it and the game never advanced past the demo stage. Video clips of a demo were eventually leaked out.
Sega's 1999 arcade game ''SpikeOut'' and its sequels, including 2005 title ''Spikeout: Battle Street'', are 3D beat 'em up games which bare a resemblance to the ''Streets of Rage'' series.〔http://translate.google.com/translate?hl=en&sl=de&u=http://www.sega-dc.de/dreamcast/Streets_of_Rage〕
A 3D remake was in development by GRIN before the closed down; artwork and screenshots of an early build were later leaked. Backbone Entertainment pitched a new ''Streets of Rage'' game to Sega, but the project was eventually never greenlit. Artwork of the game were later leaked.〔(New Streets Of Rage And ESWAT Games Were Being Pitched To Sega )〕

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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